by Ryan Parman • April 16, 2005 • Personal, Projects, Video Games • 1 comments
Ryan talks about finding a new job, his best friend moving, getting his wisdom teeth pulled, losing a house he was in contract for, and new builds of Tarzan and SimplePie.
by Ryan Parman • April 30, 2004 • Apple, Code, Video Games, Website • 4 comments
Two and a half weeks?! Ryan, that’s just no good. What’s your deal, man? Why are you being suck a slacker? This is the obligatory “Sorry, I’ve been busy” post as made famous by Dan Rubin, Todd Dominey, and Adam Polselli. Every time that I’ve come across something cool lately, my boss has handed me [...]
by Ryan Parman • November 27, 2003 • Technology, Video Games • 25 comments
I’ve always been a fan of Nintendo. I’ve been a Nintendo fan since I got a hold of my first NES back in 1988 and bought a copy of Super Mario Bros 2. Although I have several other gaming systems as well, my preference has always been for Nintendo. Anyways, I went down to the [...]
by Ryan Parman • May 7, 2003 • Video Games • No comments
During my module on After Effects, I ended up playing ALOT of Zelda: Wind Waker. Right now, I’m in “Publication and Design”, and I haven’t really had alot of time to play. At this point, I just have to find the rest of the heart pieces, find the TriForce maps so I can find the [...]
by Ryan Parman • March 26, 2003 • Video Games • No comments
I went down to GameStop to pick up my pre-ordered copy of “The Legend of Zelda: The Wind Waker” last night. I’d already been playing the GameCube version of “Ocarina of Time” for the last month or so, and love it! Anyways, I started playing it, and the game is fantastic. It looks like you’re [...]
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